Resource Pack:
*IMPORTANT NOTE: You need to use paper 1.21.4 or above to make this plugin work, If you want the Resource Pack for free join my discord!
Player Commands:
/withdraw <ammount> (withdraws energy and updates gem)
/trust <add|list|remove> (manage your trusts)
OP Commands:
/gems (get any gem or bliss smp related items)
/cooldown <player> (resets all your cooldowns)
/disable <player> (globally disables all gems abilities or disables them for specific player)
/givegem <player> <gem> (gives players gem with their current energy level)
/progression1 (starts progression 1 and players are given a gem)
/progression2 (nether is opened)
/progression3 (enables villager trades, end dimension is opened, trader and upgrader craftings are enabled)
/setenergy <player> (sets players energy and updates the gem)
/pedestal <set|activate|deactivate|remove> (managment of pedestal for rituals)
/random <player|all> (starts rolling random gem for the player | rerolls all online players on the server)
Gems
Preview of some gem powers:
Puff gem (Breezy Bash):
Astra gem (Daggers):
Fire gem (Cozy Campfire):
Flux gem (Energy beam):
Crafting recipes:
UPGRADER:
TRADER:
ENERGY:
RESTORATION ITEM:
REPAIR ITEM:
NOTE: All craftings are configurateable in the config and can be enabled/disabled
Config.yml:
YAML:
# ██████╗░██╗░░░██╗ ░██████╗░█████╗░██╗░░░░░░██████╗████████╗░█████╗░████████╗███████╗
# ██╔══██╗╚██╗░██╔╝ ██╔════╝██╔══██╗██║░░░░░██╔════╝╚══██╔══╝██╔══██╗╚══██╔══╝██╔════╝
# ██████╦╝░╚████╔╝░ ╚█████╗░██║░░██║██║░░░░░╚█████╗░░░░██║░░░███████║░░░██║░░░█████╗░░
# ██╔══██╗░░╚██╔╝░░ ░╚═══██╗██║░░██║██║░░░░░░╚═══██╗░░░██║░░░██╔══██║░░░██║░░░██╔══╝░░
# ██████╦╝░░░██║░░░ ██████╔╝╚█████╔╝███████╗██████╔╝░░░██║░░░██║░░██║░░░██║░░░███████╗
# ╚═════╝░░░░╚═╝░░░ ╚═════╝░░╚════╝░╚══════╝╚═════╝░░░░╚═╝░░░╚═╝░░╚═╝░░░╚═╝░░░╚══════╝
# Made by Solstate
# For any support join my discord: https://discord.gg/9W4vDZtBSx
# ░█████╗░██████╗░████████╗██╗░█████╗░███╗░░██╗░██████╗
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# ╚█████╔╝██║░░░░░░░░██║░░░██║╚█████╔╝██║░╚███║██████╔╝
# ░╚════╝░╚═╝░░░░░░░░╚═╝░░░╚═╝░╚════╝░╚═╝░░╚══╝╚═════╝░
# If you change any of these options, you need to reload or restart the server!
EnableWithdrawCommand: true
DamageTrustedPlayer: false
InvisibleKill: true
EnableLifeSystem: true
BrokenGemEnergyUse: false
BanOnBrokenGem: false
DropHeadOnDeath: true
DoubleDamageIfGemBroken: true
Duels: false
DisabledWorlds:
- lobby
# Don´t change this, changes automatically when /disable command is ran
gemsDisabled: false
# Don´t change this, changes automatically on /progression command is ran
Progression: 0
# Don´t change this, changes automatically on first player goes to the Nether
IntoFire: false
# Don´t change this, changes automatically on first player goes to the End
EnteredEnd: false
# Don´t change this
ProgressionCommandRun: false
# ██████╗░██╗████████╗██╗░░░██╗░█████╗░██╗░░░░░ ░██████╗███████╗████████╗████████╗██╗███╗░░██╗░██████╗░░██████╗
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# ██████╔╝██║░░░██║░░░██║░░░██║███████║██║░░░░░ ╚█████╗░█████╗░░░░░██║░░░░░░██║░░░██║██╔██╗██║██║░░██╗░╚█████╗░
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# ██║░░██║██║░░░██║░░░╚██████╔╝██║░░██║███████╗ ██████╔╝███████╗░░░██║░░░░░░██║░░░██║██║░╚███║╚██████╔╝██████╔╝
# ╚═╝░░╚═╝╚═╝░░░╚═╝░░░░╚═════╝░╚═╝░░╚═╝╚══════╝ ╚═════╝░╚══════╝░░░╚═╝░░░░░░╚═╝░░░╚═╝╚═╝░░╚══╝░╚═════╝░╚═════╝░
# Lets player click on repair item which gives same effects like the ritual which will be disabled if set to true
DisableRepairRitual: false
# Lets player click on restoration item which gives same effects like the ritual which will be disabled if set to true
DisableRestorationRitual: false
# Energy throw cooldown // in seconds
RestorationCooldown: 60
RepairCooldown: 60
# ░██████╗░███████╗███╗░░░███╗ ░██████╗███████╗████████╗████████╗██╗███╗░░██╗░██████╗░░██████╗
# ██╔════╝░██╔════╝████╗░████║ ██╔════╝██╔════╝╚══██╔══╝╚══██╔══╝██║████╗░██║██╔════╝░██╔════╝
# ██║░░██╗░█████╗░░██╔████╔██║ ╚█████╗░█████╗░░░░░██║░░░░░░██║░░░██║██╔██╗██║██║░░██╗░╚█████╗░
# ██║░░╚██╗██╔══╝░░██║╚██╔╝██║ ░╚═══██╗██╔══╝░░░░░██║░░░░░░██║░░░██║██║╚████║██║░░╚██╗░╚═══██╗
# ╚██████╔╝███████╗██║░╚═╝░██║ ██████╔╝███████╗░░░██║░░░░░░██║░░░██║██║░╚███║╚██████╔╝██████╔╝
# ░╚═════╝░╚══════╝╚═╝░░░░░╚═╝ ╚═════╝░╚══════╝░░░╚═╝░░░░░░╚═╝░░░╚═╝╚═╝░░╚══╝░╚═════╝░╚═════╝░
# ░█████╗░░██████╗████████╗██████╗░░█████╗░ ░██████╗░███████╗███╗░░░███╗
# ██╔══██╗██╔════╝╚══██╔══╝██╔══██╗██╔══██╗ ██╔════╝░██╔════╝████╗░████║
# ███████║╚█████╗░░░░██║░░░██████╔╝███████║ ██║░░██╗░█████╗░░██╔████╔██║
# ██╔══██║░╚═══██╗░░░██║░░░██╔══██╗██╔══██║ ██║░░╚██╗██╔══╝░░██║╚██╔╝██║
# ██║░░██║██████╔╝░░░██║░░░██║░░██║██║░░██║ ╚██████╔╝███████╗██║░╚═╝░██║
# ╚═╝░░╚═╝╚═════╝░░░░╚═╝░░░╚═╝░░╚═╝╚═╝░░╚═╝ ░╚═════╝░╚══════╝╚═╝░░░░░╚═╝
astraT1:
dimDriftCooldown: 35
astraT2:
daggerDamage: 4.0
dimensionalDriftCooldown: 35
daggersCooldown: 80
astralProjectionCooldown: 300
astralProjectionDarkness: true
dimensionalDriftDuration: 10
daggerDuration: 50
daggerDisableDuration: 15
spookDisableDuration: 10
hauntDisableDuration: 30
astralVoidDisableDuration: 10
astralProjectionRange: 150
daggerShootCooldown: 1.5
# ███████╗██╗██████╗░███████╗ ░██████╗░███████╗███╗░░░███╗
# ██╔════╝██║██╔══██╗██╔════╝ ██╔════╝░██╔════╝████╗░████║
# █████╗░░██║██████╔╝█████╗░░ ██║░░██╗░█████╗░░██╔████╔██║
# ██╔══╝░░██║██╔══██╗██╔══╝░░ ██║░░╚██╗██╔══╝░░██║╚██╔╝██║
# ██║░░░░░██║██║░░██║███████╗ ╚██████╔╝███████╗██║░╚═╝░██║
# ╚═╝░░░░░╚═╝╚═╝░░╚═╝╚══════╝ ░╚═════╝░╚══════╝╚═╝░░░░░╚═╝
fireT1:
crispCooldown: 40
fireT2:
crispCooldown: 40
campfireCooldown: 600
fireballCooldown: 75
crispDuration: 10
campfireDuration: 600
fireballChargeTime: 50
fireballCountdown: 10
fireballBaseDamage: 4.0
fireballMaxFinalDamage: 18.0
fireballDamagePerPower: 0.6
meteorShowerDamage: 3.0
crispFireDamagePerSecond: 1.0
crispRadius: 5
campfireRadius: 4
# ███████╗██╗░░░░░██╗░░░██╗██╗░░██╗ ░██████╗░███████╗███╗░░░███╗
# ██╔════╝██║░░░░░██║░░░██║╚██╗██╔╝ ██╔════╝░██╔════╝████╗░████║
# █████╗░░██║░░░░░██║░░░██║░╚███╔╝░ ██║░░██╗░█████╗░░██╔████╔██║
# ██╔══╝░░██║░░░░░██║░░░██║░██╔██╗░ ██║░░╚██╗██╔══╝░░██║╚██╔╝██║
# ██║░░░░░███████╗╚██████╔╝██╔╝╚██╗ ╚██████╔╝███████╗██║░╚═╝░██║
# ╚═╝░░░░░╚══════╝░╚═════╝░╚═╝░░╚═╝ ░╚═════╝░╚══════╝╚═╝░░░░░╚═╝
fluxT1:
shockingChance: 10
shockDuration: 1
staticBurstCooldown: 30
fluxT2:
shockingChance: 15
shockDuration: 2
beamCooldown: 90
groundCooldown: 30
staticBurstCooldown: 30
kineticOverdriveCooldown: 30
kineticOverdriveDuration: 30
groundEffectDuration: 3
beamBaseDamage: 5.0
hasteBlocksPerLevel: 10 # Blocks needed per Haste level
hasteMaxLevel: 9 # Maximum Haste level
staticBurstRadius: 5
beamMaxCharge: 200 # Percentage
# Charging values
copperIngotWatts: 1928
copperBlockWatts: 17352
ironIngotWatts: 106
ironBlockWatts: 1067
diamondWatts: 5202
diamondBlockWatts: 46819
netheriteIngotWatts: 46819
netheriteBlockWatts: 421378
witherSkullWatts: 112047
chargePerTick: 0.667 # How much % charges per tick
groundShuffleInterval: 10 # Ticks between hotbar shuffles
# ██╗░░░░░██╗███████╗███████╗ ░██████╗░███████╗███╗░░░███╗
# ██║░░░░░██║██╔════╝██╔════╝ ██╔════╝░██╔════╝████╗░████║
# ██║░░░░░██║█████╗░░█████╗░░ ██║░░██╗░█████╗░░██╔████╔██║
# ██║░░░░░██║██╔══╝░░██╔══╝░░ ██║░░╚██╗██╔══╝░░██║╚██╔╝██║
# ███████╗██║██║░░░░░███████╗ ╚██████╔╝███████╗██║░╚═╝░██║
# ╚══════╝╚═╝╚═╝░░░░░╚══════╝ ░╚═════╝░╚══════╝╚═╝░░░░░╚═╝
lifeT1:
vitalityCooldown: 40
lifeT2:
cirlceOfLifeCooldown: 180
heartLock: 75 # Heart lock and Heart drainer
vitalityVortexCooldown: 45
heartLockDuration: 20 # How long heart lock lasts
heartDrainerMaxHealthDuration: 20 # How long max health reduction lasts
circleOfLifeDuration: 15
vitalityVortexDuration: 9 # Block transformation duration
lifeDrainedSoloDuration: 20 # Solo healing effect duration
lifeCoLGroupDuration: 2 # Circle of Life healing buff duration
passiveHealAmount: 1.0 # Hearts healed every interval
passiveHealInterval: 6 # Seconds between passive heals
heartDrainerVictimHealth: 12 # Without Dragon Egg
heartDrainerVictimHealthEgg: 32 # With Dragon Egg
heartLockMinimumHealth: 6
circleOfLifeMaxHealth: 30 # Without Dragon Egg
circleOfLifeMaxHealthEgg: 50 # With Dragon Egg
heartDrainerRadius: 3.0
circleOfLifeRadius: 5.0
circleOfLifeHealRadius: 4.0
vitalityVortexRadius: 5
vitalityVortexCircleRadius: 4.5
goldenAppleAbsorptionLevel: 1
enchantedGoldenAppleAbsorptionLevel: 4
vitalityVortexRegenerationDuration: 60
vitalityVortexRegenerationLevel: 0
vitalityVortexAbsorptionDuration: 600
vitalityVortexAbsorptionLevel: 1
armorRepairAmount: 6 # Durability restored per tick
# ██████╗░██╗░░░██╗███████╗███████╗ ░██████╗░███████╗███╗░░░███╗
# ██╔══██╗██║░░░██║██╔════╝██╔════╝ ██╔════╝░██╔════╝████╗░████║
# ██████╔╝██║░░░██║█████╗░░█████╗░░ ██║░░██╗░█████╗░░██╔████╔██║
# ██╔═══╝░██║░░░██║██╔══╝░░██╔══╝░░ ██║░░╚██╗██╔══╝░░██║╚██╔╝██║
# ██║░░░░░╚██████╔╝██║░░░░░██║░░░░░ ╚██████╔╝███████╗██║░╚═╝░██║
# ╚═╝░░░░░░╚═════╝░╚═╝░░░░░╚═╝░░░░░ ░╚═════╝░╚══════╝╚═╝░░░░░╚═╝
puffT1:
jumpCooldown: 5
puffT2:
breezyBashCooldown: 135
doubleJumpCooldown: 5
dashCooldown: 40
dashDamage: 6.0
breezyBashSingleDamage: 2.0
breezyBashGroupRadius: 5.0
doubleJumpHorizontal: 0.9
doubleJumpVertical: 0.8
breezyBashGroupHorizontal: 2.5
breezyBashGroupVertical: 1.25
dashVelocity: 3.0
breezyBashSingleUpPush: 3.0
breezyBashSingleDownPush: -3.0
# ░██████╗██████╗░███████╗███████╗██████╗░ ░██████╗░███████╗███╗░░░███╗
# ██╔════╝██╔══██╗██╔════╝██╔════╝██╔══██╗ ██╔════╝░██╔════╝████╗░████║
# ╚█████╗░██████╔╝█████╗░░█████╗░░██║░░██║ ██║░░██╗░█████╗░░██╔████╔██║
# ░╚═══██╗██╔═══╝░██╔══╝░░██╔══╝░░██║░░██║ ██║░░╚██╗██╔══╝░░██║╚██╔╝██║
# ██████╔╝██║░░░░░███████╗███████╗██████╔╝ ╚██████╔╝███████╗██║░╚═╝░██║
# ╚═════╝░╚═╝░░░░░╚══════╝╚══════╝╚═════╝░ ░╚═════╝░╚══════╝╚═╝░░░░░╚═╝
speedT1:
thunderStepCooldown: 15
speedGemDolphinsGraceLvl: 0
speedT2:
thunderStepCooldown: 15
blurCooldown: 90
speedStormRecharge: 20
speedGemPotionLevel: 1
speedGemDolphinsGraceLvl: 0
blurActive: 10
blurDamagePerHit: 1.0
speedStormDamagePerSecond: 1.0
thunderStepDistance: 6.0
speedStormMaxRadius: 6.0
speedStormTargetRange: 15
speedStormMaxCharges: 3
blurIterationDelay: 10
speedStormSpeedDuration: 100 # Duration of the potion effect in ticks
speedStormSpeedLevelNormal: 2 # for charges 3 & 2
speedStormSpeedLevelLast: 4 # for last charge
speedStormSlownessDuration: 60 # Slowness duration in ticks
speedStormSlownessLevel: 0 # Slowness I
speedStormTrustedSpeedDuration: 40 # Speed duration for allies in ticks
speedStormTrustedSpeedLevel: 1 # Speed II
# ░██████╗████████╗██████╗░███████╗███╗░░██╗░██████╗░████████╗██╗░░██╗ ░██████╗░███████╗███╗░░░███╗
# ██╔════╝╚══██╔══╝██╔══██╗██╔════╝████╗░██║██╔════╝░╚══██╔══╝██║░░██║ ██╔════╝░██╔════╝████╗░████║
# ╚█████╗░░░░██║░░░██████╔╝█████╗░░██╔██╗██║██║░░██╗░░░░██║░░░███████║ ██║░░██╗░█████╗░░██╔████╔██║
# ░╚═══██╗░░░██║░░░██╔══██╗██╔══╝░░██║╚████║██║░░╚██╗░░░██║░░░██╔══██║ ██║░░╚██╗██╔══╝░░██║╚██╔╝██║
# ██████╔╝░░░██║░░░██║░░██║███████╗██║░╚███║╚██████╔╝░░░██║░░░██║░░██║ ╚██████╔╝███████╗██║░╚═╝░██║
# ╚═════╝░░░░╚═╝░░░╚═╝░░╚═╝╚══════╝╚═╝░░╚══╝░╚═════╝░░░░╚═╝░░░╚═╝░░╚═╝ ░╚═════╝░╚══════╝╚═╝░░░░░╚═╝
strengthT1:
requireHeads: true
stalkerCooldown: 600
stalkerDuration: 30
stalkerDistance: 500
strengthT2:
requireHeads: true
stalkerCooldown: 600
stalkerDuration: 30
stalkerDistance: 500
frailerCooldown: 120
frailerDuration: 10
nullifyCooldown: 120
nullifyDuration: 8
chadStrengthCooldown: 120
chadStrengthDuration: 30
strengthAmplifier: 1
# ░██╗░░░░░░░██╗███████╗░█████╗░██╗░░░░░████████╗██╗░░██╗ ░██████╗░███████╗███╗░░░███╗
# ░██║░░██╗░░██║██╔════╝██╔══██╗██║░░░░░╚══██╔══╝██║░░██║ ██╔════╝░██╔════╝████╗░████║
# ░╚██╗████╗██╔╝█████╗░░███████║██║░░░░░░░░██║░░░███████║ ██║░░██╗░█████╗░░██╔████╔██║
# ░░████╔═████║░██╔══╝░░██╔══██║██║░░░░░░░░██║░░░██╔══██║ ██║░░╚██╗██╔══╝░░██║╚██╔╝██║
# ░░╚██╔╝░╚██╔╝░███████╗██║░░██║███████╗░░░██║░░░██║░░██║ ╚██████╔╝███████╗██║░╚═╝░██║
# ░░░╚═╝░░░╚═╝░░╚══════╝╚═╝░░╚═╝╚══════╝░░░╚═╝░░░╚═╝░░╚═╝ ░╚═════╝░╚══════╝╚═╝░░░░░╚═╝
wealthT1:
pocketsDeathDropCount: 5
ancientDebrisBonus: 2
wealthT2:
richRushCooldown: 360
unfortunateCooldown: 90
itemLockCooldown: 90
amplificationCooldown: 360
richRushDuration: 300
unfortunateDuration: 40
itemLockDuration: 30
amplificationDuration: 30
amplificationRadius: 2.0
itemLockRadius: 2.0
ancientDebrisBonus: 2
unfortunateBlockBreakChance: 50
unfortunateAttackChance: 50
unfortunateEatChance: 50
unfortunatePlaceChance: 50
unfortunateBowChance: 50
pocketsDeathDropCount: 3
# ░█████╗░██████╗░░█████╗░███████╗████████╗██╗███╗░░██╗░██████╗░░██████╗
# ██╔══██╗██╔══██╗██╔══██╗██╔════╝╚══██╔══╝██║████╗░██║██╔════╝░██╔════╝
# ██║░░╚═╝██████╔╝███████║█████╗░░░░░██║░░░██║██╔██╗██║██║░░██╗░╚█████╗░
# ██║░░██╗██╔══██╗██╔══██║██╔══╝░░░░░██║░░░██║██║╚████║██║░░╚██╗░╚═══██╗
# ╚█████╔╝██║░░██║██║░░██║██║░░░░░░░░██║░░░██║██║░╚███║╚██████╔╝██████╔╝
# ░╚════╝░╚═╝░░╚═╝╚═╝░░╚═╝╚═╝░░░░░░░░╚═╝░░░╚═╝╚═╝░░╚══╝░╚═════╝░╚═════╝░
# (Don´t change if you want original ones,
# craftings are automatically enabled on some stage of progression,
# but you can enable them now.)
Energy:
enabled: false
shape:
- "DBD"
- "BSB"
- "DBD"
ingredients:
D: NETHERITE_INGOT
B: DRAGON_BREATH
S: NETHERITE_BLOCK
Trader:
enabled: false
shape:
- "DBD"
- "BSB"
- "DBD"
ingredients:
D: DIAMOND_BLOCK
B: DRAGON_BREATH
S: SCULK_CATALYST
Upgrader:
enabled: false
shape:
- " N "
- "NWN"
- " N "
ingredients:
N: NETHERITE_INGOT
W: WITHER_SKELETON_SKULL
Restoration:
enabled: false
shape:
- " N "
- "NWN"
- " N "
ingredients:
N: DIAMOND_BLOCK
W: WITHER_SKELETON_SKULL
Repair:
enabled: false
shape:
- " N "
- "NWN"
- " N "
ingredients:
N: NETHERITE_BLOCK
W: WITHER_SKELETON_SKULL
# ██████╗░██████╗░░█████╗░░██████╗░██████╗░███████╗░██████╗░██████╗██╗░█████╗░███╗░░██╗ ░░███╗░░
# ██╔══██╗██╔══██╗██╔══██╗██╔════╝░██╔══██╗██╔════╝██╔════╝██╔════╝██║██╔══██╗████╗░██║ ░████║░░
# ██████╔╝██████╔╝██║░░██║██║░░██╗░██████╔╝█████╗░░╚█████╗░╚█████╗░██║██║░░██║██╔██╗██║ ██╔██║░░
# ██╔═══╝░██╔══██╗██║░░██║██║░░╚██╗██╔══██╗██╔══╝░░░╚═══██╗░╚═══██╗██║██║░░██║██║╚████║ ╚═╝██║░░
# ██║░░░░░██║░░██║╚█████╔╝╚██████╔╝██║░░██║███████╗██████╔╝██████╔╝██║╚█████╔╝██║░╚███║ ███████╗
# ╚═╝░░░░░╚═╝░░╚═╝░╚════╝░░╚═════╝░╚═╝░░╚═╝╚══════╝╚═════╝░╚═════╝░╚═╝░╚════╝░╚═╝░░╚══╝ ╚══════╝
EnderPearls: false
EnableEnd: false
EnableNether: false
VillagerTrading: false
# ██████╗░██████╗░░█████╗░░██████╗░██████╗░███████╗░██████╗░██████╗██╗░█████╗░███╗░░██╗ ██████╗░
# ██╔══██╗██╔══██╗██╔══██╗██╔════╝░██╔══██╗██╔════╝██╔════╝██╔════╝██║██╔══██╗████╗░██║ ╚════██╗
# ██████╔╝██████╔╝██║░░██║██║░░██╗░██████╔╝█████╗░░╚█████╗░╚█████╗░██║██║░░██║██╔██╗██║ ░░███╔═╝
# ██╔═══╝░██╔══██╗██║░░██║██║░░╚██╗██╔══██╗██╔══╝░░░╚═══██╗░╚═══██╗██║██║░░██║██║╚████║ ██╔══╝░░
# ██║░░░░░██║░░██║╚█████╔╝╚██████╔╝██║░░██║███████╗██████╔╝██████╔╝██║╚█████╔╝██║░╚███║ ███████╗
# ╚═╝░░░░░╚═╝░░╚═╝░╚════╝░░╚═════╝░╚═╝░░╚═╝╚══════╝╚═════╝░╚═════╝░╚═╝░╚════╝░╚═╝░░╚══╝ ╚══════╝
# If /progression2 command is ran, it will enable nether.
# WorldBorder or title wont show before first player enter the Nether
# If RemovePotions is enabled Strength 2 and Speed 2 will be converted into tier 1 potion effects
RemovePotions: true
# ██████╗░██████╗░░█████╗░░██████╗░██████╗░███████╗░██████╗░██████╗██╗░█████╗░███╗░░██╗ ██████╗░
# ██╔══██╗██╔══██╗██╔══██╗██╔════╝░██╔══██╗██╔════╝██╔════╝██╔════╝██║██╔══██╗████╗░██║ ╚════██╗
# ██████╔╝██████╔╝██║░░██║██║░░██╗░██████╔╝█████╗░░╚█████╗░╚█████╗░██║██║░░██║██╔██╗██║ ░█████╔╝
# ██╔═══╝░██╔══██╗██║░░██║██║░░╚██╗██╔══██╗██╔══╝░░░╚═══██╗░╚═══██╗██║██║░░██║██║╚████║ ░╚═══██╗
# ██║░░░░░██║░░██║╚█████╔╝╚██████╔╝██║░░██║███████╗██████╔╝██████╔╝██║╚█████╔╝██║░╚███║ ██████╔╝
# ╚═╝░░░░░╚═╝░░╚═╝░╚════╝░░╚═════╝░╚═╝░░╚═╝╚══════╝╚═════╝░╚═════╝░╚═╝░╚════╝░╚═╝░░╚══╝ ╚═════╝░
# Upgraders and Traders are now craftable
# Gives player 20 hearts and halves all cooldowns in half
DragonEggEffects: true
RemovePotionsP3: true