Iris - Dimension Engine

NULLED MC PLUGIN Iris - Dimension Engine 4.3.5-26.1.2-26.3

Changelog:

  • Fixed Paper Spamming console "not Errors" and Fear Mongoring
  • Updated Kyori
  • Added MinStilt / CenterStilt
  • Added Palette Support for Stilting
  • Limit max y range for Stilt
  • Added Y-Rand to stilt
  • Started Caching Iris Noise generators (up to a 200% performance increase Plus in certain circumstances)


    SUPPORT DEVELOPER BY BUYING THE PLUGIN HERE:
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Changelog:
  • Ported to 1.19
  • Kyori Updated to support latest Adventure API
  • Depending on Server Software Multicore is Dynamic when available
  • Console-Color & Ingame-Color Works now
  • FAST_MIN_HEIGHT / MIN_HEIGHT Noise Style Works now
  • NEW: Stilt Override, Specify a block to stilt instead of the base block
  • Iris Complex, Noise Overlay for images Works now
Support Developer by Buying Plugin Here: https://www.spigotmc.org/resources/iris-world-gen-custom-biome-colors.84586/
Changelog:
  • Made the mantle retain object placements by default now
  • Started adding rudimentary Block Entity Support (Spawners only for now) https://pastebin.com/8VVsJ9fw
  • Enhanced Mantle to support the system for block Entities and prep for obj v2
Support Developer at : This Spigot Page
Changelog
  • Fixed a Memory Leak (There might be more, keep reports coming)
  • Fixed Iris wand selections (WE)
  • Added Iris Wand Worldedit compatibility [Make selection using Worldedit, then /Iris object worldedit (/ir o we) to then set your selection to a new iris wand]
Changelog:
  • Fixed Startup spam, Worldheight spam, and Entity ID spam from happening anymore
  • Removes Raid Error From Villagers (Persistent raid)
  • Minheight, MaxHeight, and STilt are now working as intended
  • Fixed generation errors causing Holes in bedrock
  • generic math fixes internally
This will require a world update to fix the Bedrock problems
We strongly suggest you upgrade the overworld pack for 2.1
Update Guide

Overworld patch notes
  • Enhanced the biomes (Frozen, temperate, hot, mesa, mountain, mushroom, savannah, Swamp, Tropical and Tundra)
  • A FluidHeight Dimension height and Logical Height are all configurable now for this dimension
  • Added better portals
  • Restructured ALL Json files for a readable Order
  • Enhanced caves (Larger, more, and more aggressive. like swiss cheese)
  • Switched a few generators to Nowhere from Iris
  • no flying objects anymore
  • tweaked Loot
Patch notes
  • Custom Dim info now available on Splash Startup
  • Fast Min Height Fixed
  • Saving jigsaw pieces will only write properties changed
  • Dust of Revealing Works now
  • Stilting Works with Expanded Height (And Underwater when toggled)
  • HotReload for Datapacks Fixed
  • Fixed Missing Description Spam
  • Oraxen and Itemsadder Blocks and Items are now Usable in Iris (IA is Experimental)
  • Increased MAX height to 2032
  • Created External Block Registry
  • Fixed isues with Jigsaw editing
  • API additions (reflective)
  • General cleanup
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  • Readded Oraxen Support
  • Added loads of Mantle hooks for reflection / external plugin interactions
  • Refined the above
  • Fixed iris not generating beyond the 256 (now is world dependent)
  • Fixed objects pasted not correctly showing up
  • Dropped oraxen support on our end (api serving issues & has not been working as intended) will revisit in the future
  • Updated Gradle dependencies
  • Attempted fix for Mythic Mobs api, Again...
  • reduced the number of flying objects by 100%, hopefully
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